Dhurricane Watch!

Hello, readers (my only reader [me, two weeks from now...]) Big news down here in the gulf-- Hurricane Ike cometh.
While it may be common knowlege that Hurricanes Hardly ever Happen in Hartford, Heretford, and Hampshire, here in Texas, they happen nearly as frequently as shit. Yes, every year we are visited by the huricane season, but I like to think of it as a sort of reverse christmas; it's very hot, vacation ends, and instead of the prospect of gifts, we go to sleep on hurricane eve dreaming of all our existing posessions being taken away.
Unlike Hurricane Dolly, there are no happy songs inspired by this 'Ike,' but this time I got a comprehensive weather imaging system to surmise Ike's threat level:


As you can see from the weather map, Ike is charging his iLAZORs and focusing them on the coastal bend. Evacuation orders have yet to be issued, but judging from this path projection, it's going to be a big, fiery fucksplosion.


Here is a photo taken from orbit of Hurricane Ike, and although he looks different from space, the threat is no less evident. Projections have it listed as anywhere between a heavy three and a light five.


Because of the approaching storm, it may be a whle before I post again, but when I return, I am planning a heavy revamp of the blog, featuring a gallery, pages for my projects, and a navigation system--not to mention a new logo and color scheme. So check back when the sky clears!

This could be the worst storm since 2004, when Hurricane Kirby ripped through Florida...

KHII Review-- What the hell? it's only two years old...

I played KHII again, all the way through, and it's time for a(n at-this-point-completely-unneccessary-seeing-as-how-the-game-has-been-out-forever) review.



So, I played the original Kingdom Hearts--it was awesome--defined an era of my (late) childhood. And i waited faithfully for three years until the sequel.
Maybe that was too long.
Maybe I was too old.
Maybe it just wasn't as good.
But for some reason, I didn't enjoy this game as much as I thought. It's kiddie. Moreso than the original which, despite being about kids, dealt metaphorically with some heavy concepts and was enjoyed by many grownups--one of whom recommended the game to me.
Kingdom Hearts II plays like a bad anime--every bad anime you've ever seen. In fact, this accounts for the large number of bad-anime-loving-weeaboo KH fanpersons out there.

For one thing, the dialogue is a little on the... dumb side for lack of a better word. It can be painful to listen to, a failing made worse by the editing, which leaves HUEG gaps between each line, even during the most tense and dire cutscenes. You know, the kind of thing where the bad guy cuts himself off mid-sentence about half a second before the good guy yells, "stop!"
And, of course, there are the typical 'faganime' actions and mannerisms of the characters--like talking in unison, humor that falls flat, etc...

On my first playthrough, I found the story to be extremely convoluted and dissappointing. After researching a little bit, I've found that it's not actually that fucked up, compared to what's out there it's actually fairly epic--but the writers and scenario directors didn't do a good enough job of explaining it. The first game's plot was fairly straightforward; the second game is filled with 'twists' and 'intrigue' that the player knows little about, but ultimately doesn't care about, and in the end doesn't find out about.
Case in point: Roxas. We're supposed to give a shit about some new guy and care who he is and what happens to him? And then be shocked when !SPOILER ALERT! Roxas is Sora's NoBody! OMG, WTF, who's Roxas?
The worst part of this comes when the twists are exposed. The writers in this game fell for the classic pitfal of 'show don't tell.' Whenever we, the players need to know something, one of the characters clumsily explains it in a cutscene--instead of being allowed to witness it for ourselves in a cutscene.

For all its narrative failings, KHII is a fun and enjoyable game. Gameplay is smoother than the first, and faster, due to expanded menus, customization options, and combat modes, but overall it's shorter due to the lack of space on the PS2's disks.
The gameplay has a few flaws, the biggest of which has less to do with the actual play and more with the levels in which you play. There are too many repeat worlds! We don't need to see atlatica again (especially if we're going to sing...), Halloween town adn agrabah were completely wrapped up the first time and have no need of a weaker, anime inspired story for us to visit them again.
The worlds that were new suffered from a case of anime-ism that made them painful to play through as well.
*please note that, while I am unfavorably comparing KHII to anime, I am not an anime hater; anime can be very entertaining if done right. my major complaint is that KHII seems to demonstrate only the worst qualities of anime.

The blame for all this rests squarely on the shoulders of Tetsuya Nomura, the game and all its characters' creator. Nomura made KHII for himself--because there were things he wanted to do that he didn't get to do with the original (he said so in interviews), so he made this Kingdom Hearts1.5 in the same vein as Robert Rodriguez's 'El Mariachi 1.5: Desperado.'

On a side note, one of Nomura's problems is that he is falling prey to a lesser known writer's disease: reverse mary sue-ism.
For those of you don't know, Mary Sue is a fictional archetype who is a the author of a story inserted into that story as a character. She is perfect in every way and steals teh love interest and fame from the real main character. Frequently found in fan-fiction.
In reverse mary sue-ism, the author tries to become their most popular, awesomest character--in Nomura's case, Cloud Strife of Final Fantasy VII. There are only two cases of RMSS known to me: Tetsuya Nomura and Alexandre Dumas, who tried to become his eponymous Count of Monte Cristo.
The consequences of RMSS can be dire-- Dumas spent himself out of house and home trying to emulate the lifestyle of his role-model and died in poverty. Let's just hope Nomura doesn't try to inject himself with JENOVA cells...

















Before/After

So there's my review of Kingdom Hearts II.
TL;DR? Play it, but skip the cutscenes.

Don't get me wrong; I'm not bashing the KH series. I like it, I own all the games so far and I'm not planning on getting rid of them. I just hope for better in the future.

You know what I hate?

    How I can never manage to snuff out that last little glimmer of hope in the depths of my cold, black heart. It's maddening. Because no matter how much I know I'm not going to get something, the tiniest part of me still thinks it's possible—AND I HATE IT!!!!

    You see, the problem is it is never possible. It most likely never was. So all the hope does is torment me—gnawing away, growing despite the number of times I step on it—until I accept it. Then, once I find out what I knew all along, my rage and despair is all the greater, not because I had hope snatched away from me, but because I knew all along and couldn't listen.

    They should have concentration camps that you can go to if you don't want to feel anything anymore. The ironic thing is I wouldn't be able to afford it…

My darlings. I’ve murdered them.

Here's a little skit about my current progress editing UHA:

















But I really like that scene. It's funny, and I have good memories characterizing those… characters.










Well how do I fix it?










MURDER?? I can't—but I want the book to be good…



















Well, that was painful, but it probably gets easier. This is why writers have to be sadists. You have to give birth to a bunch of people you really love, force them to undergo the most trying and painful experiences of their life, and then, when they're not working properly, you have to erase them withut a second thought.

Mario! Wario! ...LUCARIO!

I love this song. It won the grammy award. For what, you ask?
For best techno remix EVAR MADE.



In other news, I've applied to a few more jobs, ranging from Gamestop monkey to Drug rehab counselor.
So we'll see what come of that.

I'm going to be doing a special offer for NaNoWriMo this fall; Every participant from Corpus will have the offer for me to make a banner for their signature detailing their book.
Also, now that I have Audacity, I can record my own sound files and hopefully contribute to the podcasts.

I'm addicted to another show...

Code Geass. I've already watched most of it at the link provided above. And as I watched, I noticed that it bars many similarities to the movie V for Vendetta, which I also watched recently.

That's not really a Bad thing, I mean it happens all the time that plots get recycled. Only, in the old days, it would take a decade or so. Maybe a Century. Seems like the Japanese are getting a jump on cultural recycling...

It has other elements, so it's not an outright rip off. I actually think that this is what they ere trying to do with Gundam: Seed, only here, they do it successfully.




Besides, there are other shows that do the same thing, and they're okay. Popular, and also with a coherent and enjoyable plot.

Take Narootoe [sic] for instance.

Facts:
Main Character is an orphan, outcast by society, and bears a strange mark. But he has strange and inexplicable powers...
Around his eleventh year, he is accepted to ninja [wizard] school, where he learns jutsu [magic] and makes friends.
Eventually, the underlying plot is uncovered, revealing the main bad guy, who:
1. Was Sealed away somewhere.
2. Is seeking Immortality.
3. Has a snake fetish.

There are quite few more parallels, and also some significant differences.
I'm not a diehard fan, but I can watch it when it's on and not fly into a rage.



Which is more than I can say for some other shows...

Random style post

I'm plot bunnying again. I've had 4 cool ideas for stories in the last week.
And as usual, I'm shirking my UHA edits.
Here's one of my older aborted ideas...



Sephiroth: The Musical!

I still want to do it someday, but I'll have to play Crisis Core first. Then write some songs.
Then the libretto. It'd be easier with a collaborator.

Hey, Leave me a comment of you want to collaborate!






The ideas currently occupying my brain include:
superheroes
jukebox musicals
sports dramas
short story spinoffs of UHA


In other news, I'm still looking for a job, but now I have less idea than ever what I want to do. Besides writing, I mean, but I don't want that as my real job...

So here's a list of jobs I would be enjoy:
archaeologist/adventurer
supervillain
lounge singer
guy who makes babies cry on film (I think they call it, 'baby wrangler')
consultant
pirate or privateer
psychopomp
funeral photographer
internert meme
cartoon character
voice over guy in movie trailers

...that's a pretty good list. Maybe I should start my own careers institute. Be my own boss.

Well, that's it until I decide to put something cooler on here..